IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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Here is a list of all functions with links to the classes they belong to:
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~
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allocate() :
ice::AllocatorBase< WithDebugInfo >
,
ice::AllocatorBase< true >
,
ice::detail::TaskDebugAllocator
allocation_count() :
ice::AllocatorBase< WithDebugInfo >
,
ice::AllocatorBase< true >
,
ice::AllocatorDebugInfo
allocation_size() :
ice::AllocatorBase< WithDebugInfo >
,
ice::AllocatorBase< true >
allocation_size_inuse() :
ice::AllocatorBase< WithDebugInfo >
,
ice::AllocatorBase< true >
,
ice::AllocatorDebugInfo
allocation_size_watermark() :
ice::AllocatorBase< WithDebugInfo >
,
ice::AllocatorBase< true >
,
ice::AllocatorDebugInfo
allocation_total_count() :
ice::AllocatorBase< WithDebugInfo >
,
ice::AllocatorBase< true >
,
ice::AllocatorDebugInfo
allocator() :
ice::detail::RefCounted
,
ice::detail::TaskDebugAllocator
AllocatorBase() :
ice::AllocatorBase< WithDebugInfo >
,
ice::AllocatorBase< true >
AllocatorDebugInfo() :
ice::AllocatorDebugInfo
AllocRequest() :
ice::AllocRequest
aquire() :
ice::TaskInfo
arr_t() :
ice::math::arr_t< 1, T >
,
ice::math::arr_t< 2, T >
,
ice::math::arr_t< 3, T >
,
ice::math::arr_t< 4, T >
Array() :
ice::Array< Type, Logic >
AtomicLinkedQueue() :
ice::AtomicLinkedQueue< NodeType >
attach_thread() :
ice::TaskThreadPool
await_ready() :
ice::TaskCheckpointGate
,
ice::TaskExpectedPromise< Result, ErrorType >::ExpectedFinalAwaiter
,
ice::TaskInfoPromise< Result >::InitialAwaitable
,
ice::TaskPromiseBase::FinalAwaitable
,
ice::TaskScheduler::SchedulerAwaitable
,
ice::TaskStageAwaitable< StageObject >
,
ice::TaskStageAwaitable< void >
await_resume() :
ice::TaskCheckpointGate
,
ice::TaskExpectedPromise< Result, ErrorType >::ExpectedFinalAwaiter
,
ice::TaskInfoPromise< Result >::InitialAwaitable
,
ice::TaskPromiseBase::FinalAwaitable
,
ice::TaskScheduler::SchedulerAwaitable
,
ice::TaskStageAwaitable< StageObject >
,
ice::TaskStageAwaitable< void >
await_suspend() :
ice::TaskCheckpointGate
,
ice::TaskExpectedPromise< Result, ErrorType >::ExpectedFinalAwaiter
,
ice::TaskInfoPromise< Result >::ExtendedFinalAwaitable
,
ice::TaskInfoPromise< Result >::InitialAwaitable
,
ice::TaskPromiseBase::FinalAwaitable
,
ice::TaskScheduler::SchedulerAwaitable
,
ice::TaskStageAwaitable< StageObject >
,
ice::TaskStageAwaitable< void >
await_tasks_scheduled_on() :
ice::ScopedTaskContainer
,
ice::TaskContainer
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