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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/task_promise_base.hxx>
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| constexpr bool | await_ready () const noexcept |
| template<typename Promise> | |
| auto | await_suspend (ice::coroutine_handle< Promise > coro) noexcept -> ice::coroutine_handle<> |
| void | await_resume () const noexcept |
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inlineconstexprnoexcept |
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inlinenoexcept |
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inlinenoexcept |