IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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Here is a list of all variables with links to the classes they belong to:
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
Q
R
S
T
U
V
W
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Z
_
- c -
category :
ice::DevUIWidgetInfo
chain_capacity :
ice::SnakeAllocatorParams
chroma :
ice::detail::ColorData< ColorFormat::OkLCH >
,
ice::detail::ColorData< ColorFormat::OkLCHu8 >
,
ice::detail::OkLCH_HueCusp
clock :
ice::Stopwatch
compiler :
ice::build::Platform
Constant_APIName :
ice::api::devui::v1::DevUI_API
,
ice::api::i18n::v1::I18NCoreModuleAPI
,
ice::concepts::APIConceptStruct
,
ice::detail::DebugAllocatorAPI
Constant_APIVersion :
ice::api::devui::v1::DevUI_API
,
ice::api::i18n::v1::I18NCoreModuleAPI
,
ice::concepts::APIConceptStruct
,
ice::detail::DebugAllocatorAPI
Constant_DefaultBlockSizes :
ice::SnakeAllocatorParams
Constant_DefaultBucketSizes :
ice::SnakeAllocatorParams
Constant_InternalCapacity :
ice::StackAllocator< Capacity >
Constant_Precision :
ice::Tms
,
ice::Tns
,
ice::Ts
,
ice::Tus
consteval_flag :
ice::detail::stringid_type_v3::StringID_DebugNameValue
count_columns :
ice::math::mat< Rows, Cols, T >
,
ice::math::mat< 1, 1, T >
,
ice::math::mat< 2, 1, T >
,
ice::math::mat< 2, 2, T >
,
ice::math::mat< 3, 1, T >
,
ice::math::mat< 4, 1, T >
count_elements :
ice::math::arr_t< 1, T >
,
ice::math::arr_t< 2, T >
,
ice::math::arr_t< 3, T >
,
ice::math::arr_t< 4, T >
count_rows :
ice::math::mat< Rows, Cols, T >
,
ice::math::mat< 1, 1, T >
,
ice::math::mat< 2, 1, T >
,
ice::math::mat< 2, 2, T >
,
ice::math::mat< 3, 1, T >
,
ice::math::mat< 4, 1, T >
CountNotTracked :
ice::AllocatorBase< WithDebugInfo >
,
ice::AllocatorBase< true >
current_transaction :
ice::TaskTransactionTracker
custom_procedure :
ice::TaskThreadInfo
custom_procedure_userdata :
ice::TaskThreadInfo
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