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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/task_debug_allocator.hxx>
Public Attributes | |
| ice::Allocator * | allocator_ptr |
| ice::String | allocator_pool |
Static Public Attributes | |
| static constexpr ice::StringID | Constant_APIName = "iceshard.task.debug-api"_sid |
| static constexpr ice::u32 | Constant_APIVersion = 1 |
| ice::String ice::detail::DebugAllocatorAPI::allocator_pool |
| ice::Allocator* ice::detail::DebugAllocatorAPI::allocator_ptr |
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staticconstexpr |
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staticconstexpr |