IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
Loading...
Searching...
No Matches
ice::detail::DebugAllocatorAPI Struct Reference

#include <ice/task_debug_allocator.hxx>

Public Attributes

ice::Allocatorallocator_ptr
ice::String allocator_pool

Static Public Attributes

static constexpr ice::StringID Constant_APIName = "iceshard.task.debug-api"_sid
static constexpr ice::u32 Constant_APIVersion = 1

Member Data Documentation

◆ allocator_pool

ice::String ice::detail::DebugAllocatorAPI::allocator_pool

◆ allocator_ptr

ice::Allocator* ice::detail::DebugAllocatorAPI::allocator_ptr

◆ Constant_APIName

ice::StringID ice::detail::DebugAllocatorAPI::Constant_APIName = "iceshard.task.debug-api"_sid
staticconstexpr

◆ Constant_APIVersion

ice::u32 ice::detail::DebugAllocatorAPI::Constant_APIVersion = 1
staticconstexpr

The documentation for this struct was generated from the following file: