|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
#include <ice/math/matrix.hxx>
Public Types | |
| using | value_type = T |
Public Attributes | |
| T | v [count_columns][count_rows] |
Static Public Attributes | |
| static constexpr u32 | count_rows = Rows |
| static constexpr u32 | count_columns = Cols |
| using ice::math::mat< Rows, Cols, T >::value_type = T |
|
staticconstexpr |
|
staticconstexpr |
| T ice::math::mat< Rows, Cols, T >::v[count_columns][count_rows] |