IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::Stopwatch Struct Reference

#include <ice/clock.hxx>

Public Attributes

ice::Clock const * clock
ice::Timestamp _ts_initial
ice::Timestamp _ts_final

Member Data Documentation

◆ _ts_final

ice::Timestamp ice::Stopwatch::_ts_final

◆ _ts_initial

ice::Timestamp ice::Stopwatch::_ts_initial

◆ clock

ice::Clock const* ice::Stopwatch::clock

The documentation for this struct was generated from the following file: