|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
Holds information where the 'lightness' and 'chroma' are at the highest point of the OkLCH color curve. More...
#include <ice/detail/color_details.hxx>
Public Attributes | |
| ice::f32 | a |
| ice::f32 | b |
| ice::f32 | lightness |
| ice::f32 | chroma |
Holds information where the 'lightness' and 'chroma' are at the highest point of the OkLCH color curve.
| ice::f32 ice::detail::OkLCH_HueCusp::a |
| ice::f32 ice::detail::OkLCH_HueCusp::b |
| ice::f32 ice::detail::OkLCH_HueCusp::chroma |
| ice::f32 ice::detail::OkLCH_HueCusp::lightness |