IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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Here is a list of all namespace members with links to the namespace documentation for each member:
- c -
calc_meminfo() :
ice::detail::hashmap
calc_required_capacity() :
ice::detail::hashmap
calc_required_size() :
ice::varstring
capacity() :
ice::buffer
capacity_with_overhead() :
ice::detail::hashmap
CaseSensitive :
ice
cblock() :
ice::detail::murmur2_hash
cbrt() :
ice::math
cexpr_block_x32() :
ice::detail::murmur3_hash::detail
cexpr_block_x64() :
ice::detail::murmur3_hash::detail
cexpr_fmix32() :
ice::detail::murmur3_hash::detail
cexpr_fmix64() :
ice::detail::murmur3_hash::detail
cexpr_murmur2_x64_64() :
ice::detail::murmur2_hash
cexpr_murmur3_x64_128() :
ice::detail::murmur3_hash
,
ice::detail::murmur3_hash::detail
cexpr_murmur3_x86_128() :
ice::detail::murmur3_hash
,
ice::detail::murmur3_hash::detail
cexpr_murmur3_x86_32() :
ice::detail::murmur3_hash
,
ice::detail::murmur3_hash::detail
cexpr_rotl32() :
ice::detail::murmur3_hash::detail
cexpr_rotl64() :
ice::detail::murmur3_hash::detail
cfinalize() :
ice::detail::murmur2_hash
cfinalize_h() :
ice::detail::murmur2_hash
CharType :
ice::string
clamp() :
ice::math
clean_type :
ice
clear_type_t :
ice
clock_frequency() :
ice::clock
cmix() :
ice::detail::murmur2_hash
cmix_h() :
ice::detail::murmur2_hash
Color :
ice
,
ImGui::Compat
ColorFormat :
ice
ColorPickerOkLCH() :
ImGui
ColorSpace :
ice
compare() :
ice
CompareResult :
ice
Compiler :
ice::build
compute_max_saturation() :
ice::detail
Configuration :
ice::build
ConfigValueFlags :
ice
ConfigValueType :
ice
const_correct_t :
ice
Constant_DefaultContainerLogic :
ice
Constant_EndOfList :
ice::detail::hashmap
Constant_Hash32_DefaultSeed :
ice::build
Constant_Hash64_DefaultSeed :
ice::build
Constant_HashMapMaxFill :
ice::detail::hashmap
Constant_IsTaskFlagsEnumeration :
ice
Constant_ShardID_DebugInfoEnabled :
ice::build
Constant_ShardName_DefaultSeed :
ice::build
Constant_ShardPayloadID :
ice
Constant_ShardPayloadID< bool > :
ice
Constant_ShardPayloadID< char const * > :
ice
Constant_ShardPayloadID< ice::f32 > :
ice
Constant_ShardPayloadID< ice::f64 > :
ice
Constant_ShardPayloadID< ice::i32 > :
ice
Constant_ShardPayloadID< ice::i64 > :
ice
Constant_ShardPayloadID< ice::String const * > :
ice
Constant_ShardPayloadID< ice::StringID_Hash > :
ice
Constant_ShardPayloadID< ice::Tns > :
ice
Constant_ShardPayloadID< ice::u32 > :
ice
Constant_ShardPayloadID< ice::u64 > :
ice
Constant_ShardPayloadID< ice::vec2f > :
ice
Constant_ShardPayloadID< ice::vec2i > :
ice
Constant_ShardPayloadID< ice::vec2u > :
ice
Constant_ShardPayloadID< std::string_view const * > :
ice
Constant_ShardPayloadID_DefaultSeed :
ice::build
Constant_StringID_DebugInfoEnabled :
ice::build
Constant_StringID_DefaultSeed :
ice::build
Constant_TaskFlagHighPrioValue :
ice
Constant_TaskFlagLongValue :
ice
Constant_TaskFlagLowPrioValue :
ice
Constant_TaskFlagNormalPrioValue :
ice
ConstCorrectCharType :
ice::string
ConstCorrectContainerIterator :
ice::container
ConstCorrectContainerReverseIterator :
ice::container
ConstCorrectContainerValueType :
ice::container
constexpr_sort_stdarray() :
ice
ContainerLogic :
ice
ContainerType :
ice::container
copy_items_to_new_location() :
ice::queue::detail
copy_memory_to_new_location() :
ice::queue::detail
coroutine_handle :
ice
cos() :
ice::math
count() :
ice
create() :
ice::varstring
create_clock() :
ice::clock
create_default_module_register() :
ice
create_devui_context() :
ice
create_directory() :
ice::native_file
create_log_tag() :
ice
create_params() :
ice
create_stopwatch() :
ice::stopwatch
create_thread() :
ice
create_thread_pool() :
ice
create_timeline() :
ice::timeline
create_timer() :
ice::timer
cross() :
ice::math
crotate() :
ice::detail::murmur2_hash
Cyan :
ice::color
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