IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ImGui::Compat Namespace Reference

Functions

constexpr auto Vec2 (ice::vec2f val) noexcept -> ImVec2
constexpr auto Vec4 (ice::vec4f val) noexcept -> ImVec4
constexpr auto Color (ice::Color color) noexcept -> ImColor

Function Documentation

◆ Color()

auto ImGui::Compat::Color ( ice::Color color) -> ImColor
inlineconstexprnoexcept

◆ Vec2()

auto ImGui::Compat::Vec2 ( ice::vec2f val) -> ImVec2
inlineconstexprnoexcept

◆ Vec4()

auto ImGui::Compat::Vec4 ( ice::vec4f val) -> ImVec4
inlineconstexprnoexcept