|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
Functions | |
| auto | create_timeline (ice::Clock const &clock) noexcept -> ice::Timeline |
| void | reset (ice::Timeline &timeline) noexcept |
| auto | elapsed (ice::Timeline const &timeline) noexcept -> ice::Tns |
| auto | elapsed_us (ice::Timeline const &timeline) noexcept -> ice::Tus |
|
noexcept |
|
noexcept |
|
noexcept |
|
noexcept |