|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
#include <ice/clock_types.hxx>Go to the source code of this file.
Classes | |
| struct | ice::Clock |
| Simple object representing a clock by using two timestamps. More... | |
| struct | ice::SystemClock |
| A system clock provides access to the actual time on the running system. More... | |
| struct | ice::CustomClock |
| A custom clock allows to control the "speed" of calculated time. More... | |
| struct | ice::Timer |
| struct | ice::Timeline |
| struct | ice::Stopwatch |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
| namespace | ice::clock |
| namespace | ice::timer |
| namespace | ice::timeline |
| namespace | ice::stopwatch |