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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/clock.hxx>
Public Attributes | |
| ice::Clock const * | _clock_base |
| ice::Timestamp | _timer_step |
| ice::Timestamp | _ts_latest |
| ice::Clock const* ice::Timer::_clock_base |
| ice::Timestamp ice::Timer::_timer_step |
| ice::Timestamp ice::Timer::_ts_latest |