|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
A system clock provides access to the actual time on the running system. More...
#include <ice/clock.hxx>
Additional Inherited Members | |
| Public Attributes inherited from ice::Clock | |
| ice::Timestamp | _ts_previous |
| ice::Timestamp | _ts_latest |
A system clock provides access to the actual time on the running system.
Updating a system clock will always result in the latest timestamp value available in the Clock::latest_timestamp member. This moves the previous Clock::latest_timestamp value to the Clock::previous_timestamp member.