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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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Simple object representing a clock by using two timestamps. More...
#include <ice/clock.hxx>
Public Attributes | |
| ice::Timestamp | _ts_previous |
| ice::Timestamp | _ts_latest |
Simple object representing a clock by using two timestamps.
This type should be used usualy as a const reference pointing to a system or custom clock object.
| ice::Timestamp ice::Clock::_ts_latest |
| ice::Timestamp ice::Clock::_ts_previous |