IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
Loading...
Searching...
No Matches
ice::Timeline Struct Reference

#include <ice/clock.hxx>

Public Attributes

ice::Clock const * _clock_base
ice::Timestamp _ts_initial

Member Data Documentation

◆ _clock_base

ice::Clock const* ice::Timeline::_clock_base

◆ _ts_initial

ice::Timestamp ice::Timeline::_ts_initial

The documentation for this struct was generated from the following file: