|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
#include <ice/clock.hxx>
Public Attributes | |
| ice::Clock const * | _clock_base |
| ice::Timestamp | _ts_initial |
| ice::Clock const* ice::Timeline::_clock_base |
| ice::Timestamp ice::Timeline::_ts_initial |