IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
Loading...
Searching...
No Matches
log_formatters.hxx File Reference
#include <ice/mem.hxx>
#include <ice/stringid.hxx>
#include <ice/mem_types.hxx>
#include <ice/heap_string.hxx>
#include <ice/clock_types.hxx>
#include <ice/error_codes.hxx>
#include <fmt/format.h>

Go to the source code of this file.

Classes

struct  fmt::formatter< ice::StringID_Hash >
struct  fmt::formatter< ice::BaseStringID< DebugImpl > >
struct  fmt::formatter< ice::ncount >
struct  fmt::formatter< ice::usize >
struct  fmt::formatter< ice::isize >
struct  fmt::formatter< ice::ErrorCode >
struct  fmt::formatter< T >