|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
#include <ice/log_formatters.hxx>
Public Member Functions | |
| template<typename ParseContext> | |
| constexpr auto | parse (ParseContext &ctx) |
| template<typename FormatContext> | |
| constexpr auto | format (ice::usize value, FormatContext &ctx) const noexcept |
Public Attributes | |
| char | presentation = 'b' |
|
inlineconstexprnoexcept |
|
inlineconstexpr |
| char fmt::formatter< ice::usize >::presentation = 'b' |