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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/container/resizable_container.hxx>
Public Member Functions | |
| template<ice::concepts::ResizableContainer Self> | |
| constexpr bool | is_full (this Self const &self) noexcept |
| template<ice::concepts::ResizableContainer Self> | |
| constexpr bool | not_full (this Self const &self) noexcept |
| template<ice::concepts::ResizableContainer Self> | |
| constexpr void | reserve (this Self &self, ice::ncount min_capacity) noexcept |
| template<ice::concepts::ResizableContainer Self> | |
| constexpr void | grow (this Self &self, ice::ncount min_capacity=ice::ncount_none) noexcept |
| template<ice::concepts::ResizableContainer Self> | |
| constexpr void | shrink (this Self &self) noexcept |
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inlineconstexprnoexcept |
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inlineconstexprnoexcept |
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inlineconstexprnoexcept |
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inlineconstexprnoexcept |
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inlineconstexprnoexcept |