IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
concepts
ResizableContainer
ice::concepts::ResizableContainer Concept Reference
#include <
ice/container/container_concepts.hxx
>
Concept definition
template
<
typename
T>
concept
ResizableContainer
=
Container<T>
&&
requires
(T t,
ice::ncount
size) {
{ t.capacity() } -> std::convertible_to<ice::ncount>;
{ t.set_capacity(size) } -> std::convertible_to<void>;
{ t.clear() } -> std::convertible_to<void>;
}
ice::concepts::Container
Definition
container_concepts.hxx:28
ice::concepts::ResizableContainer
Definition
container_concepts.hxx:40
ice::ncount
Definition
ncount.hxx:14
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1.18.0