IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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handle.hxx File Reference
#include <ice/base.hxx>
#include <concepts>

Go to the source code of this file.

Classes

struct  ice::os::HandleInternal< HType, bool >
struct  ice::os::HandleInternal< HType, true >
struct  ice::os::Handle< HType >

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.
namespace  ice::os

Concepts

concept  ice::os::ValidHandleDescriptor
concept  ice::os::ManagedHandleDescriptor

Enumerations

enum class  ice::os::HandleType : ice::u8 { ice::os::File , ice::os::DynLib }