IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
concepts
RegularContainerLogic
ice::concepts::RegularContainerLogic Concept Reference
#include <
ice/container/container_concepts.hxx
>
Concept definition
template
<
typename
T>
concept
RegularContainerLogic
=
ContainerType<T>
&& not
TrivialContainerLogicAllowed<typename std::remove_reference_t<T>::ValueType
>
ice::TrivialContainerLogicAllowed
A concept that ensures only types that can be trivially copyable can be 'forced' to use trifial Logic...
Definition
container_logic.hxx:25
ice::concepts::ContainerType
Definition
container_concepts.hxx:15
ice::concepts::RegularContainerLogic
Definition
container_concepts.hxx:79
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