IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
concepts
ContainerType
ice::concepts::ContainerType Concept Reference
#include <
ice/container/container_concepts.hxx
>
Concept definition
template
<
typename
T>
concept
ContainerType
=
requires
(T t) {
typename
std::remove_reference_t<T>::SizeType;
typename
std::remove_reference_t<T>::ValueType;
typename
std::remove_reference_t<T>::ConstContainerValueType;
}
ice::concepts::ContainerType
Definition
container_concepts.hxx:15
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1.18.0