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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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A concept that ensures only types that can be trivially copyable can be 'forced' to use trifial Logic. More...
#include <ice/container/container_logic.hxx>
A concept that ensures only types that can be trivially copyable can be 'forced' to use trifial Logic.