IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
concepts
AssociativeResizableContainer
ice::concepts::AssociativeResizableContainer Concept Reference
#include <
ice/container/container_concepts.hxx
>
Concept definition
template
<
typename
T>
concept
AssociativeResizableContainer
=
AssociativeContainer<T>
&&
ResizableContainer<T>
&&
requires
(
T t,
typename
std::remove_reference_t<T>::KeyType key,
typename
std::remove_reference_t<T>::ValueType&& val)
{
{ t.store(key, val) } -> std::convertible_to<typename std::remove_reference_t<T>::ValueType&>;
{ t.remove(key) } -> std::convertible_to<bool>;
}
ice::concepts::AssociativeContainer
Definition
container_concepts.hxx:33
ice::concepts::AssociativeResizableContainer
Definition
container_concepts.hxx:47
ice::concepts::ResizableContainer
Definition
container_concepts.hxx:40
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