IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::concepts::AssociativeResizableContainer Concept Reference

#include <ice/container/container_concepts.hxx>

Concept definition

template<typename T>
T t,
typename std::remove_reference_t<T>::KeyType key,
typename std::remove_reference_t<T>::ValueType&& val)
{
{ t.store(key, val) } -> std::convertible_to<typename std::remove_reference_t<T>::ValueType&>;
{ t.remove(key) } -> std::convertible_to<bool>;
}
Definition container_concepts.hxx:33
Definition container_concepts.hxx:47
Definition container_concepts.hxx:40