IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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task_thread_utils.hxx
Go to the documentation of this file.
1
3
4#pragma once
5#include <ice/base.hxx>
6#include <ice/clock_types.hxx>
7
9{
10
12 void sleep(Tms ms) noexcept;
13
14} // namespace ice::current_thread
Definition task_thread_utils.hxx:9
void sleep(Tms ms) noexcept
Sleep for the selecter number of milliseconds.
Represents time interval of milliseconds.
Definition clock_types.hxx:38