IceShard
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A personal game engine project, with development focused on 2D/2.5D games.
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tasks
public
ice
task_thread_utils.hxx
Go to the documentation of this file.
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#pragma once
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#include <
ice/base.hxx
>
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#include <
ice/clock_types.hxx
>
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namespace
ice::current_thread
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{
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void
sleep
(
Tms
ms)
noexcept
;
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}
// namespace ice::current_thread
base.hxx
clock_types.hxx
ice::current_thread
Definition
task_thread_utils.hxx:9
ice::current_thread::sleep
void sleep(Tms ms) noexcept
Sleep for the selecter number of milliseconds.
ice::Tms
Represents time interval of milliseconds.
Definition
clock_types.hxx:38
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