IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::current_thread Namespace Reference

Functions

void sleep (Tms ms) noexcept
 Sleep for the selecter number of milliseconds.

Detailed Description

Copyright 2025 - 2025, Dandielo dandi.nosp@m.elo@.nosp@m.icesh.nosp@m.ard..nosp@m.net SPDX-License-Identifier: MIT

Function Documentation

◆ sleep()

void ice::current_thread::sleep ( Tms ms)
noexcept

Sleep for the selecter number of milliseconds.