IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
Loading...
Searching...
No Matches
task_thread_utils.hxx File Reference
#include <ice/base.hxx>
#include <ice/clock_types.hxx>

Go to the source code of this file.

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.
namespace  ice::current_thread

Functions

void ice::current_thread::sleep (Tms ms) noexcept
 Sleep for the selecter number of milliseconds.