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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/string_utils.hxx>
Public Member Functions | |
| constexpr | operator bool () const noexcept |
Public Attributes | |
| ice::ErrorCode | ec |
| StrType | remaining |
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inlineconstexprnoexcept |
| ice::ErrorCode ice::FromCharsResult< StrType >::ec |
| StrType ice::FromCharsResult< StrType >::remaining |