|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
#include <ice/error.hxx>
Public Member Functions | |
| constexpr | ErrorCode (char const *definition) noexcept |
| constexpr auto | type () const noexcept -> char |
| constexpr auto | code () const noexcept -> ice::i32 |
| constexpr auto | category () const noexcept -> std::string_view |
| constexpr auto | description () const noexcept -> std::string_view |
| constexpr | operator bool () const noexcept |
| constexpr | operator i32 () const noexcept |
Public Attributes | |
| char const * | value |
|
explicitconstexprnoexcept |
|
constexprnoexcept |
|
constexprnoexcept |
|
constexprnoexcept |
|
inlineconstexprnoexcept |
|
inlineexplicitconstexprnoexcept |
|
constexprnoexcept |
| char const* ice::ErrorCode::value |