|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
#include <ice/math.hxx>#include <ice/mem_unique_ptr.hxx>#include <ice/string.hxx>#include <ice/span.hxx>#include <type_traits>Go to the source code of this file.
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
| namespace | ice::concepts |
Concepts | |
| concept | ice::concepts::ParamCustomType |
Typedefs | |
| using | ice::Params = ice::UniquePtr<ParamsInternal> const |
| using | ice::ParamsCustomCallback = bool(*)(void* userdata, ice::Span<ice::String const> results) noexcept |