IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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params_types.hxx File Reference
#include <ice/math.hxx>
#include <ice/mem_unique_ptr.hxx>
#include <ice/string.hxx>
#include <ice/span.hxx>
#include <type_traits>

Go to the source code of this file.

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.
namespace  ice::concepts

Concepts

concept  ice::concepts::ParamCustomType

Typedefs

using ice::Params = ice::UniquePtr<ParamsInternal> const
using ice::ParamsCustomCallback = bool(*)(void* userdata, ice::Span<ice::String const> results) noexcept