IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::concepts::ParamCustomType Concept Reference

#include <ice/params_types.hxx>

Concept definition

template<typename T>
concept ParamCustomType = requires(T t) {
std::is_same_v<decltype(&T::param_parse_results), bool(*)(T&, ice::Span<ice::String const>) noexcept>;
}
Definition params_types.hxx:24
A view into an array of objects laid out in contiguous memory.
Definition span.hxx:17