IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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Here is a list of all namespace functions with links to the namespace documentation for each function:
- r -
radians() :
ice::math
read_data() :
ice::varstring
read_file() :
ice::native_file
read_file_request() :
ice::native_file
read_offset() :
ice::data
read_raw() :
ice::data
read_raw_array() :
ice::data
read_size() :
ice::varstring
read_span() :
ice::data
release() :
ice
release_aligned() :
ice
replace_extension() :
ice::path
replace_filename() :
ice::path
required_capacity() :
ice::buffer
reset() :
ice::timeline
resume_on() :
ice
rotate() :
ice::math
rotate2d() :
ice::math
rotation() :
ice::math
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