IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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Here is a list of all namespace enums with links to the namespace documentation for each enum:
- a -
AIORequestResult :
ice::native_aio
ArchFamily :
ice::build
Architecture :
ice::build
- c -
CaseSensitive :
ice
ColorFormat :
ice
ColorSpace :
ice
CompareResult :
ice
Compiler :
ice::build
Configuration :
ice::build
ConfigValueFlags :
ice
ConfigValueType :
ice
ContainerLogic :
ice
- e -
EntityType :
ice::native_file
- f -
FailTest :
ice::detail::internal::static_unit_tests
FileOpenFlags :
ice::native_file
FileRequestStatus :
ice::native_file
- h -
HandleType :
ice::os
- l -
LogSeverity :
ice
LogSinkID :
ice
LogTag :
ice
- o -
OkLCHPickerFlags :
ImGui
Operator :
ice::detail::numeric
- p -
ParamFlags :
ice
PathFlags :
ice::native_file
PimplFlags :
ice::concepts
- s -
Stability :
ice::info
System :
ice::build
- t -
TaskAwaitableModifier :
ice
TaskState :
ice
TraverseAction :
ice::native_file
- u -
ualign :
ice
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