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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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Enumerations | |
| enum class | Stability { Alpha , Beta , RC , Review , Public } |
| Stability category of this engine version. More... | |
Variables | |
| static constexpr char const | engine_name [] = "iceshard" |
| Name of the engine. | |
| static constexpr char const | engine_version_str [] = "0.5.0" |
| Engine version the codebase was based on. (as a string). | |
| static constexpr ice::u8 | engine_version_major = 0 |
| Engine version the codebase was based on. | |
| static constexpr ice::u8 | engine_version_minor = 5 |
| static constexpr ice::u8 | engine_version_patch = 0 |
| static constexpr Stability | stability = Stability::Alpha |
| Engine stability of the current version. | |
Copyright 2025 - 2025, Dandielo dandi.nosp@m.elo@.nosp@m.icesh.nosp@m.ard..nosp@m.net SPDX-License-Identifier: MIT
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strong |
Stability category of this engine version.
| Enumerator | |
|---|---|
| Alpha | |
| Beta | |
| RC | |
| Review | |
| Public | |
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staticconstexpr |
Name of the engine.
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staticconstexpr |
Engine version the codebase was based on.
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staticconstexpr |
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staticconstexpr |
|
staticconstexpr |
Engine version the codebase was based on. (as a string).
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staticconstexpr |
Engine stability of the current version.