IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
Loading...
Searching...
No Matches
ice::string::detail Namespace Reference

Functions

template<typename CharType>
constexpr auto strptr_size (CharType const *str) noexcept -> ice::ncount::base_type

Function Documentation

◆ strptr_size()

template<typename CharType>
auto ice::string::detail::strptr_size ( CharType const * str) -> ice::ncount::base_type
constexprnoexcept