|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
Classes | |
| struct | I18NCoreModuleAPI |
Typedefs | |
| using | FnGetI18NResolver = auto(*)() noexcept -> ice::I18NResolver const* |
| using | FnSetI18NResolver = void(*)(ice::I18NResolver const* resolver) noexcept |
Copyright 2026 - 2026, Dandielo dandi.nosp@m.elo@.nosp@m.icesh.nosp@m.ard..nosp@m.net SPDX-License-Identifier: MIT
| using ice::api::i18n::v1::FnGetI18NResolver = auto(*)() noexcept -> ice::I18NResolver const* |
| using ice::api::i18n::v1::FnSetI18NResolver = void(*)(ice::I18NResolver const* resolver) noexcept |