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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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Classes | |
| struct | I18NCoreModuleAPI |
Typedefs | |
| using | FnGetI18NResolver = auto(*)() noexcept -> ice::I18NResolver const* |
| using | FnSetI18NResolver = void(*)(ice::I18NResolver const* resolver) noexcept |
| using ice::api::i18n::v1::FnGetI18NResolver = auto(*)() noexcept -> ice::I18NResolver const* |
| using ice::api::i18n::v1::FnSetI18NResolver = void(*)(ice::I18NResolver const* resolver) noexcept |