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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/i18n_resolver.hxx>
Public Member Functions | |
| virtual | ~I18NResolver () noexcept=default |
| virtual auto | resolve (ice::I18NReference key) const noexcept -> ice::String=0 |
| virtual auto | resolve (ice::I18NReference key, fmt::format_args const &args) const noexcept -> ice::String=0 |
| virtual void | resolve (ice::I18NString &inout_text, ice::I18NReference const &ref) const noexcept |
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virtualdefaultnoexcept |
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pure virtualnoexcept |
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pure virtualnoexcept |
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inlinevirtualnoexcept |