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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/math.hxx>Go to the source code of this file.
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
| namespace | ice::math |
Functions | |
| auto | ice::math::lookat (vec< 3, f32 > pos, vec< 3, f32 > target, vec< 3, f32 > up) noexcept -> mat< 4, 4, f32 > |