IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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i18n_detail.hxx File Reference
#include <ice/string.hxx>
#include <fmt/format.h>

Go to the source code of this file.

Classes

struct  ice::i18n::I18NFlags
struct  ice::i18n::detail::FormatArgVisitor< ArgType >

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.
namespace  ice::i18n
namespace  ice::i18n::detail

Functions

constexpr void ice::i18n::parse (ice::String in_str, ice::u32 &out_hash, ice::u8 &out_path, ice::u8 &out_key, ice::u8 &out_flags, ice::u8 &out_fallback) noexcept