IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::i18n::detail::FormatArgVisitor< ArgType > Struct Template Reference

#include <ice/i18n_detail.hxx>

Public Member Functions

constexpr bool operator() (ArgType arg) const noexcept
constexpr bool operator() (auto const &unused) const noexcept

Public Attributes

ArgType & _reference

Member Function Documentation

◆ operator()() [1/2]

template<typename ArgType>
bool ice::i18n::detail::FormatArgVisitor< ArgType >::operator() ( ArgType arg) const
inlineconstexprnoexcept

◆ operator()() [2/2]

template<typename ArgType>
bool ice::i18n::detail::FormatArgVisitor< ArgType >::operator() ( auto const & unused) const
inlineconstexprnoexcept

Member Data Documentation

◆ _reference

template<typename ArgType>
ArgType& ice::i18n::detail::FormatArgVisitor< ArgType >::_reference

The documentation for this struct was generated from the following file: