IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
concepts
ResizableStringType
ice::concepts::ResizableStringType Concept Reference
#include <
ice/string/string_concepts.hxx
>
Concept definition
template
<
typename
T>
concept
ResizableStringType
=
MutableStringType<T>
&&
requires
(T& t,
typename
T::SizeType capacity_value)
{
{ t.set_capacity(capacity_value) } -> std::convertible_to<void>;
}
ice::concepts::MutableStringType
Definition
string_concepts.hxx:33
ice::concepts::ResizableStringType
Definition
string_concepts.hxx:42
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