IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
Toggle main menu visibility
Loading...
Searching...
No Matches
ice
concepts
MutableStringType
ice::concepts::MutableStringType Concept Reference
#include <
ice/string/string_concepts.hxx
>
Concept definition
template
<
typename
T>
concept
MutableStringType
=
StringType<T>
&&
requires
(T& t,
typename
T::SizeType size_value)
{
{ t.data() } -> std::convertible_to<typename T::CharType*>;
{ t.capacity() } -> std::convertible_to<typename T::SizeType>;
{ t.resize(size_value) } -> std::convertible_to<void>;
}
ice::concepts::MutableStringType
Definition
string_concepts.hxx:33
ice::concepts::StringType
Definition
string_concepts.hxx:20
Generated by
1.18.0