IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::concepts::StringType Concept Reference

#include <ice/string/string_concepts.hxx>

Concept definition

template<typename T>
&& requires(T const& t)
{
typename T::StringType;
typename T::ValueType;
typename T::ConstIterator;
typename T::ConstReverseIterator;
{ t.data() } -> std::convertible_to<typename T::CharType const*>;
{ t.size() } -> std::convertible_to<typename T::SizeType>;
}
Definition string_concepts.hxx:20
Definition string_concepts.hxx:12
Definition string_concepts.hxx:17