IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::concepts::CompatibleContainer Concept Reference

#include <ice/container/container_concepts.hxx>

Concept definition

template<typename TargetT, typename SourceContainerT>
concept CompatibleContainer = std::convertible_to<
TargetT
>
Definition container_concepts.hxx:175
ConstCorrectContainerValueType< ContainerT > ValueType
Definition container_concepts.hxx:146