IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
Loading...
Searching...
No Matches
ice::concepts::AssociativeContainerType Concept Reference

#include <ice/container/container_concepts.hxx>

Concept definition

template<typename T>
concept AssociativeContainerType = ContainerType<T> && requires(T t) {
typename std::remove_reference_t<T>::KeyType;
typename std::remove_reference_t<T>::EntryType;
}
Definition container_concepts.hxx:22
Definition container_concepts.hxx:15