IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
FlagAllValue
ice::FlagAllValue Concept Reference
#include <
ice/concept/enum_flags.hxx
>
Concept definition
template
<
typename
T>
concept
FlagAllValue
=
FlagType<T>
&&
requires
(T) {
{ T::All } -> std::convertible_to<T>;
}
ice::FlagAllValue
Definition
enum_flags.hxx:23
ice::FlagType
Definition
enum_flags.hxx:18
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1.18.0