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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/string.hxx>Go to the source code of this file.
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
| namespace | ice::uri |
Functions | |
| constexpr bool | ice::uri::get_scheme_size (ice::String raw_uri, ice::u8 &out_size) noexcept |
| constexpr bool | ice::uri::get_authority_sizes (ice::String uri, ice::u8 &out_authority, ice::u8 &out_user, ice::u8 &out_host, ice::u8 &out_port) noexcept |
| constexpr bool | ice::uri::get_path_query_fragment_sizes (ice::String uri, ice::u8 &out_path, ice::u8 &out_query, ice::u8 &out_fragment) noexcept |