IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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uri_tools.hxx File Reference
#include <ice/string.hxx>

Go to the source code of this file.

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.
namespace  ice::uri

Functions

constexpr bool ice::uri::get_scheme_size (ice::String raw_uri, ice::u8 &out_size) noexcept
constexpr bool ice::uri::get_authority_sizes (ice::String uri, ice::u8 &out_authority, ice::u8 &out_user, ice::u8 &out_host, ice::u8 &out_port) noexcept
constexpr bool ice::uri::get_path_query_fragment_sizes (ice::String uri, ice::u8 &out_path, ice::u8 &out_query, ice::u8 &out_fragment) noexcept