IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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task_thread_pool.hxx File Reference
#include <ice/task_types.hxx>
#include <ice/mem_unique_ptr.hxx>
#include <ice/native_aio.hxx>
#include <ice/string.hxx>
#include <ice/span.hxx>

Go to the source code of this file.

Classes

struct  ice::TaskThreadPoolCreateInfo
class  ice::TaskThreadPool

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.

Functions

auto ice::create_thread_pool (ice::Allocator &alloc, ice::TaskQueue &queue, ice::TaskThreadPoolCreateInfo const &threadpool_info) noexcept -> ice::UniquePtr< ice::TaskThreadPool >