IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::TaskThreadPoolCreateInfo Struct Reference

#include <ice/task_thread_pool.hxx>

Public Attributes

ice::ncount thread_count = 0
 The thread count of this thread pool.
ice::native_aio::AIOPort aioport = nullptr
 The AIO port to be used for internal AIO threads.
ice::String debug_name_format = "ice.worker {}"
 May be ignored in some builds.

Member Data Documentation

◆ aioport

ice::native_aio::AIOPort ice::TaskThreadPoolCreateInfo::aioport = nullptr

The AIO port to be used for internal AIO threads.

◆ debug_name_format

ice::String ice::TaskThreadPoolCreateInfo::debug_name_format = "ice.worker {}"

May be ignored in some builds.

◆ thread_count

ice::ncount ice::TaskThreadPoolCreateInfo::thread_count = 0

The thread count of this thread pool.


The documentation for this struct was generated from the following file: