|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
#include <ice/task_thread_pool.hxx>
Public Attributes | |
| ice::ncount | thread_count = 0 |
| The thread count of this thread pool. | |
| ice::native_aio::AIOPort | aioport = nullptr |
| The AIO port to be used for internal AIO threads. | |
| ice::String | debug_name_format = "ice.worker {}" |
| May be ignored in some builds. | |
| ice::native_aio::AIOPort ice::TaskThreadPoolCreateInfo::aioport = nullptr |
The AIO port to be used for internal AIO threads.
| ice::String ice::TaskThreadPoolCreateInfo::debug_name_format = "ice.worker {}" |
May be ignored in some builds.
| ice::ncount ice::TaskThreadPoolCreateInfo::thread_count = 0 |
The thread count of this thread pool.