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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/task_queue.hxx>#include <ice/task_awaitable.hxx>#include <ice/atomic_linked_queue.hxx>Go to the source code of this file.
Classes | |
| struct | ice::TaskStageAwaitable< StageObject > |
| struct | ice::TaskStageAwaitable< void > |
| struct | ice::TaskStage< StageResult > |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |